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AI Insights · Timothy · October 2021

Top 5 City Building Games on Android in Czech Republic Q3 2021

Discover the performance trends of the top 5 city building games on Android in the Czech Republic during Q3 2021, based on data from Sensor Tower.

Top 5 City Building Games on Android in Czech Republic Q3 2021

In the third quarter of 2021, the top city building games on Android in the Czech Republic showed diverse performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how these games fared:

Craftheim - Lumberjack Island, published by CASUAL AZUR GAMES, saw substantial growth in its metrics. Weekly downloads skyrocketed from 8 in late June to a peak of around 12K in mid-September before settling at 4.7K by the end of the quarter. Weekly revenue followed a similar upward trajectory, starting from negligible values and peaking at $30 in mid-September. Active users also surged, reaching a high of approximately 18.2K in the same period and ending the quarter at 7.8K.

Global City: Building Games by MY.GAMES B.V. experienced stable metrics throughout the quarter. Weekly downloads ranged from 137 to 743, with a notable increase towards the end of September. Revenue showed a consistent pattern, peaking at $1.2K in mid-July and maintaining around $483 by late September. Active users remained steady, fluctuating between 696 and 1.3K.

The Simpsons™: Tapped Out from ELECTRONIC ARTS displayed stable performance. Weekly downloads hovered around 300-400, while revenue peaked at $1K in mid-July and then fluctuated between $473 and $902. Active users remained consistently high, with numbers around 17K to 19.8K throughout the quarter.

City Takeover, published by VOODOO, showed a declining trend. Weekly downloads started at 280 and dropped to 139 by the end of September. Revenue was minimal, peaking at $9 in mid-July. Active users also saw a decline, starting at 2.4K and ending the quarter at approximately 1.6K.

SimCity BuildIt, another game from ELECTRONIC ARTS, maintained a steady performance. Weekly downloads ranged from 258 to 380, while revenue peaked at $1.1K in mid-September. Active users remained stable, averaging around 6.4K throughout the quarter.

These insights are based on data from Sensor Tower. For more detailed analysis and further insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021